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  Topic: Which Old Map Are You Looking Forward to Most?
Phantom_Shadow

Replies: 46
Views: 25064

PostForum: General Discussion   Posted: Thu Aug 10, 2006 7:16 pm   Subject: Which Old Map Are You Looking Forward to Most?
Classic tides of blood!
As soon as we have galleons or at least a map with no land and just galleons
  Topic: Will BFP2 come out before a finished ingame screenshot?
Phantom_Shadow

Replies: 32
Views: 21811

PostForum: Support   Posted: Tue Jul 25, 2006 3:49 am   Subject: Will BFP2 come out before a finished ingame screenshot?
i dont really care if its unrealistic, it'd be too hard to board enemy galleons w/o parachutes. also, i always hated it when mods didnt have chutes, it was so much more work being careful.

anyway, ...
  Topic: Blade Variety
Phantom_Shadow

Replies: 34
Views: 22116

PostForum: Suggestions   Posted: Tue Jul 25, 2006 3:42 am   Subject: Blade Variety
One word...

Sword-Chucks.

please no, i hate throwing axes. all the noobs spam them as i tryto swordfight.
  Topic: 3rd team decided on, to be introduced in later versions
Phantom_Shadow

Replies: 14
Views: 7028

PostForum: General Discussion   Posted: Sun Jul 16, 2006 3:51 am   Subject: 3rd team decided on, to be introduced in later versions
sounds good to me, i enjoyed those hornblower books.
  Topic: Any chance of some bigger ships?
Phantom_Shadow

Replies: 45
Views: 31106

PostForum: Suggestions   Posted: Sun Jul 16, 2006 3:47 am   Subject: Any chance of some bigger ships?
ahhh stationary is another thing.. yeah static (stationary) ships are easy to do, its when they are vehicles that it will lag us all to hell haha

well, lag u all to hell Very Happy
  Topic: Awesome Idea!
Phantom_Shadow

Replies: 36
Views: 17261

PostForum: Suggestions   Posted: Sat Jul 15, 2006 5:41 am   Subject: Awesome Idea!
lol, well ive been here 2 years and am not a tester, so dont worry vombat. its luck of the draw, i was unlucky to have been on a oblivion binge when most of the testers started.
  Topic: CheetahShrk Dev Journal (10/7/2006)
Phantom_Shadow

Replies: 54
Views: 48785

PostForum: Development Articles   Posted: Tue Jul 11, 2006 4:46 am   Subject: CheetahShrk Dev Journal (10/7/2006)
very cool, i love zombie mode in halo 2
  Topic: Renaming the classes- serious suggestions only please
Phantom_Shadow

Replies: 40
Views: 16301

PostForum: General Discussion   Posted: Mon Jul 10, 2006 12:12 am   Subject: Renaming the classes- serious suggestions only please
Spec Ops - Marine
Assault- Buccaneer
Hvy Weapons - Boatswain
Engineer - carpenter
Medic - Sawbones or drunkard
Transport - Navigator (do we really need a transport? hopefully the commander can dr ...
  Topic: BF2 Leaderboard
Phantom_Shadow

Replies: 18
Views: 9324

PostForum: General Discussion   Posted: Fri Jul 07, 2006 5:33 pm   Subject: BF2 Leaderboard
i'm just waiting for mods to come out. its taking SOOO long
  Topic: commander options
Phantom_Shadow

Replies: 71
Views: 36357

PostForum: Suggestions   Posted: Fri Jul 07, 2006 4:45 pm   Subject: commander options
we can always try the arty in testing, then take it out if its too cheap.
  Topic: Tortuga contest!
Phantom_Shadow

Replies: 21
Views: 10520

PostForum: General Discussion   Posted: Wed Jul 05, 2006 11:41 pm   Subject: Tortuga contest!
nice
  Topic: class suggestion
Phantom_Shadow

Replies: 3
Views: 3320

PostForum: Suggestions   Posted: Mon Jul 03, 2006 11:32 pm   Subject: class suggestion
im not sure if the classes are staying the same (an i know they are not done yet, that we will only have a couple classes to start with, so i am saying eventually when they are done...)
if the drunka ...
  Topic: map suggestion
Phantom_Shadow

Replies: 3
Views: 3485

PostForum: Suggestions   Posted: Mon Jul 03, 2006 11:28 pm   Subject: map suggestion
Fawd"]Galleon = Comes much later = Wait = Im going to cry

so will I.

i was just saying that when the galleons are finished, please give us one map.
  Topic: Boarding Action
Phantom_Shadow

Replies: 16
Views: 10422

PostForum: Suggestions   Posted: Mon Jul 03, 2006 11:26 pm   Subject: Boarding Action
actually, i would love there to be a spot where you can slash with extra damage on top of the baloon. i would parachute on top of them in DOD and snipe, but enemies would often suddenly lift off in th ...
  Topic: commander options
Phantom_Shadow

Replies: 71
Views: 36357

PostForum: Suggestions   Posted: Mon Jul 03, 2006 11:16 pm   Subject: commander options
so many good ideas. i love the parrot coop one. i also think the parrot should circle if possible.
and PLEASE, PLEEEAAASSSE put in a dingy drop. i cant count how often i have had to suicide cause i m ...
 
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